


I can tell you need at least 1 major fix on next release And can say this without looking at the actual table Do this for me - enable Super Speed and: kill your ally, revive him/it - see how the animation runs even better, find a grappling point and E on it - see how that goes Been meaning to script-fix this, pretty much like I did in Far Cry Primal, if I recall Lemme fetch the stuff. Use one of the events above to disable Super Speed (or use normal 1.0 float) when attached The pointer names are references to the ones I use in my table.ĮDIT: Fix posted in my table, here: viewtopic.php?p=78717#p78717.

Uses named states (i.e.: 'default', 'testState', or 'SuperCheated'), if no name is given then 'default' is used. Saves and loads table state (i.e.: what memory records are enabled).
